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Hello!

I'm Volodymyr — Experience Designer.

I have over 10 years of commercial experience as a User Interface and User Experience Designer. Worked in B2B and B2C domains such as Security, Education, Digital Marketplaces, Logistics, Retail, and Telecommunications. Hard-working, technically skilled, self-organized, fast learning, sticking to time estimates, focused on the best quality results - it’s all about me.

SKILLS

  • UI/UX/Web Design

  • Design Research

  • Low - High Fidelity Design

  • Prototyping/Presentation

  • Design System

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  • Figma / Miro

  • Adobe Creative Suite

  • Tilda / Wix Editor

  • A/B & MV Testing

  • Usability Testing

  • HTML, HTML5

  • CSS, CSS3

  • Maya / Blender

  • 3D Modeling

  • Texturing, Rendering

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EXPERIENCE

  • Design user-centered interfaces for web and mobile applications from concept to final handoff

  • Create user flows, wireframes, prototypes, and high-fidelity designs that align with project goals

  • Maintain and evolve design systems and component libraries in Figma

  • Collaborate with product managers, developers, and other designers to deliver polished solutions

  • Translate complex requirements into intuitive and functional user experiences

  • Prepare clean, organized Figma files for handoff and support developers during implementation

  • Conduct basic usability reviews and suggest UX improvements where needed

  • Present design ideas clearly and gather feedback from stakeholders and team members

  • Iterate on designs based on user feedback, business needs, and technical constraints

  • Manage time effectively to meet project deadlines without sacrificing quality

TOOLS & TECHNOLOGIES

Design Tools: 

Figma
Miro
Adobe Creative Suite
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Hotjar
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HTML5
CSS3
jQuery

☝️ Proficient in front-end development technologies, including HTML5, CSS3, and jQuery

3D Tools: 

Maya
Blender
Substance Painter
3D  Coat
RizomUV

PROFESSIONAL SUMMARY 

Spearheaded designs for desktop (adaptive/responsive design), mobile, and cross-platform applications, creating wireframes, user flows, site maps, and high-fidelity mockups. Also, I’ve built and improved three Design Systems for web-based platforms (Atomic design-based), which have optimized and improved the design-to-development process, presenting in high-fidelity states, making clickable prototypes, and ready-to-code assets. 

© 2025 by Volodymyr Shvedov

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